//
//  GameOverScene.h
//  XTest
//
//  Created by 100TV protocal on 12-11-13.
//
//

#ifndef __XTest__GameOverScene__
#define __XTest__GameOverScene__

#include <iostream>
#include "cocos2d.h"

class GameOverLayer : public cocos2d::CCLayerColor
{
    virtual void onExit();
    virtual bool init();
    void gameOverDone();
public:
    CC_SYNTHESIZE(cocos2d::CCLabelTTF *, _label, label);
    CREATE_FUNC(GameOverLayer);
};

class GameOverScene : public cocos2d::CCScene
{
    static cocos2d::CCScene* scene();
    virtual void onExit();
    virtual bool init();
public:
    CC_SYNTHESIZE(GameOverLayer *, _layer, layer);
    CREATE_FUNC(GameOverScene);
};

#endif /* defined(__XTest__GameOverScene__) */
